Tag Archives: Tracie Tink Voice

Renunciation Jones

When people who have never knowingly seen a goblin think of goblins, they think of Renunciation Jones.

Renunciation is not a goblin, this much we know about because island goblins are funny little energy beings who like to possess inanimate objects in order to mess about. In this regard they are much like demons. Whether there is any real difference between demons and goblins is at present uncertain. Renunciation certainly isn’t a demon.

If you ask Renunciation about any of this – as politely and circumspectly as you can – they will point out that living to a hundred and twenty seven years of age will do this sort of thing to anyone and that it is a small price to pay for immortality.

If you ask Condolences Jones – one of the three Jones grandmothers who might be the eldest living grandmother on the island – she disputes this. “I remember how Renunciation looked seventy years ago, and it was exactly the same as they are now. T’aint age. It’s on account of working with them night potatoes. Does things to your skin. Anyway Renunciation ain’t a day over eighty six, being a few years younger than me.”

The trouble with the elders of the Jones family is that none of them really seem to know how old they are, or how old anyone else is. This too can perhaps be attributed to long term night potato exposure.

It is possible to live to a considerable age on this island, although whether that counts as a blessing or some form of karmic punishment, is another question entirely.

(Art by Tracie Tink Voice, text by Nimue)

Making new friends

The shed is a wonderful place to make new friends. Here a wizened root, there a broken fork, a rake, some bit of metal and wood that makes no sense on its own, but calls out to become something new. There is always string in a shed, and sometimes wire – magical sources of joints and attachments, uniting disparate things into new shapes. And so you sit down, and ask of the shed what in it wants to be new, and exciting, and you work with what you get. Your new friend takes form under your hands, moving into the world as you find eyes and toes, limbs and a body.

When you start, you know nothing about the new friend. They may well turn out to be an old friend who has been obliged to hover about, insubstantial and lost. You make the form, invite the spark and wait to see who shows up.

(Text by Nimue, art by Tracie Tink Voice, who we’re delighted to have as a new member of the Hopeless, Maine team!)