Tag Archives: demon devices

Hopeless people – Keith Healing

Keith Healing was the first person to have a go at making a Hopeless, Maine roleplay game. In doing so, he brought a number of key things to the wider project as well.

Keith made a major geographical contribution to the island. He placed the bridge of bottles at the end of Gaunt Street, where it crosses the Gaunt River (also his) beyond which lies Gaunt Town. Gaunt Town is the oldest part of the main town on Hopeless, and it haunted and abandoned. You’ll have seen those ruins in the graphic novels, while Gaunt Street is where Owen sets up his household. Keith pinned down this part of the island, in terms of its history and making sense of how these parts of the town fit together.

I’ve taken this geography and worked with it in a novella that most of you haven’t seen yet!

Given the nature of roleplay games, Keith wanted to figure out the mechanics of how things work. ‘Very nicely thank you’ doesn’t cut it when people want to role dice. This led to a lot of thinking about the way in which magic shows up on the island. For most people, the available magic is folklore derived.

Keith gave us the concept of demon devices – objects that have a demon trapped in them. Being Hopeless there’s every scope for this to go either hilariously or horrifically wrong. Sometimes both. James Weaslegrease picked up the concept and wrote a really cool song about it. It’s something I started incorporating into stories as well – partly to tie the games development into the wider project and partly because it’s such an excellent idea. This is how Lilly May came to be working with demon devices and why Mark Hayes took a photo of a demon he had shoved into a blunderbus. I love the way these things develop.

During the game project it occurred to Keith that he really wanted to write novels – he’s gone on to do just that. I heartily recommend that you check out his Burnt Watcher books out, which you can find on Amazon and also here – https://www.rogueanimalbooks.com/book/the-burnt-watcher/ These aren’t Hopeless projects, but if you enjoy terrible, Lovecraftian things or a touch of King in Yellow then these are for you.

Stuffing your blunderbus

Sometimes you just have to roll up your sleeves, shove a demon in your blunderbus and do your best to shoot the problem.

Demon Devices are a concept brought to the island by Keith Healing, during the period when he was working on the role play game. The premise is that you can get stuff done by binding a demon to a bit of technology. We now also have an Ominous Folk song about them, written by James Weaselgrease. At present the only way to hear it is as part of the opening section of Anomaly. ANOMALY PART I

Lilly May – as pictured above – is clearly the sort of person to go in for this kind of activity. If you’ve read the graphic novels you’ll be aware of the magical side of what Lilly May gets up to, not least that she’s the person who ends up with Annamarie Nightshade’s familiar – Lamashtu. Lilly May is also an inventor, something you only really see in the chapter covers.

If you’re a Dustcat over on Patreon, you’ll have access to Necessity, which features Lilly May and her demon devices far more thoroughly. https://www.patreon.com/NimueB 

At some point we’ll figure out how to get this story, and other new Hopeless tales into your eager little paws. We know you have eager little paws. You probably keep them in a dusty box under the bed, only taking them out on special occasions.